From Passive Viewer to Active Fan: Interactive Audience Experiences in Esports
Traditional esports broadcasts often render viewers as passive consumers, missing the opportunity to deepen engagement. Our research shows that interactive tools can significantly enhance the viewer experience, making esports watching more immersive and engaging.
This study represents a significant step forward in esports broadcasting, offering valuable insights for broadcasters, game developers, sponsors, and the esports community. Dive into our findings to explore the future of interactive sports broadcasting!
Leveraging Game Design Parameters for Patch-Agnostic Esport Analytics
Frequent updates in games like Dota 2 and League of Legends can disrupt traditional predictive models, leading to a need for constant retraining. Our CCR method addresses this challenge, providing a resilient solution that adapts to changes and maintains accuracy across different game patches.
This white paper is a significant step forward in the field of esport analytics, offering actionable insights for continued work in the field of esports analytics. Whether you’re involved in esports or interested in advanced analytics, I believe you’ll find this research incredibly valuable.